Fantasy CS2 on cards.
Open packs of real pro players. Forge legendary cards through crafting. Lock in five names before the Major begins. Your roster scores points from every kill, clutch, and MVP round. The top rosters split the pot.
Open. Build. Score.
Open packs.
Three pack tiers, Common, Rare, Legendary. Every pack has five cards. Five funtics for Common, ten for Rare with a guaranteed Rare or Legendary slot, twenty for Legendary with one guaranteed Legendary plus one guaranteed Rare or Legendary.
Craft up.
Burn five cards of the same rarity to forge one of the next tier. Five Commons make a Rare. Five Rares make a Legendary. Three percent chance to skip a tier on Common burns.
Build your five.
Five players, no positions. You can run five AWPers, five IGLs, or five lurkers. The Major decides who scores.
Win the bracket.
Real Major stats flow in match by match. Multipliers come from your card rarities. Top rosters take 100 % of the prize pool — the platform only takes a cut from packs, never from your winnings.
Three rarities. Three multipliers. One game.
Every card carries a player and a multiplier. Rarity decides how many points a kill is worth on your scoreboard. Legendaries are loud on purpose.
Three packs. Honest odds.
Bigger packs carry more cards and guarantee higher-rarity slots. Common drops are weighted 80 / 18 / 2 across rarities. Rare and Legendary packs lock the high-rarity slots before the random ones roll.
Common Pack
Rare Pack
Legendary Pack
Five players. No positions. One pot.
Lock in your five before the Major starts. Three free swaps during the tournament; more swaps cost funtics. If your player's team gets eliminated, the replacement is free.
- base
- 32.5
- mult
- ×3
- total
- 97.5
- base
- 28.1
- mult
- ×2
- total
- 56.2
- base
- 29.4
- mult
- ×3
- total
- 88.2
- base
- 24.6
- mult
- ×2
- total
- 49.2
- base
- 21.0
- mult
- ×1
- total
- 21.0
Score formula combines kills, clutches, multi-kills, MVP rounds, and HLTV Rating 2.0 bonus, multiplied by card rarity.
Your roster watches the real bracket.
Every match in the Major adds points to the players you own. If their team advances, they play more matches and score more. The bracket is your game.
- Quarterfinals
- NaVi 2MOUZ 1
- Spirit 2Heroic 1
- FaZe 2G2 1
- Vitality 2Astralis 1
- Semifinals
- NaVi 2Spirit 0
- FaZe 1Vitality 2
- Final
- NaVi 3Vitality 2
NaVi
ChampionSample seeding · IEM Cologne 2026 bracket placeholder
Climb the board. Take the bag.
Every roster scores live as the Major unfolds. Top one percent takes the biggest cut. This is what the board looks like, mid-Major.
- 01 YOUR ROSTER 1,842 500 f
- 02 gambit_lurker 1,799 420 f
- 03 major_run 1,754 380 f
- 04 spirit_supremacy 1,718 340 f
- 05 awp_only 1,684 310 f
- 12 eco_round_god 1,512 105 f
- 89 first_timer 1,204 52 f
- 412 sleeper_pick 844 25 f
Illustrative scores · final formula and payouts disclosed before Esports World Cup 2026.
No invented numbers. 85 % of every pack goes to players.
Roster registration is free. The prize pool grows from packs: 85 % of every pack goes straight to the pool, 10 % to the platform, 5 % to running costs (VRF, server, scraper). No hidden fees, no platform cut from the pool itself.
distribution · top 50 % of rosters take everything
Example: 1,000 players × 5 packs × $10 × 85 % = $42,500 pool. Top 1 % (10 players) share 12 % = $510 each. Top 11–50 % each receive ~$67. Bottom half receives zero this season.
Esports World Cup 2026. Live in August, Riyadh.
Season 1 ships with one mechanic: fantasy rosters. No champion pool. No survivor mode. One thing, done right. Cologne 2026 is our open testnet — feedback collection before the mainnet launch at Esports World Cup.
- May 2026
Contract deploy · v2
live - Jun 2026
IEM Cologne · soft launch
live testnet - Aug 2026
Esports World Cup · mainnet launch
mainnet - Nov 2026
PGL Major Singapore
planned
The full year ahead. Honest dates.
Every major and S-tier CS2 tournament we plan to support. Majors marked in bronze. Prize pools are public on HLTV — we deliberately do not show them here so you never confuse a tournament prize pool with our in-game pool.
- 2-21 Jun 2026 Cologne, DE
IEM Cologne
- 30 Jul - 2 Aug Malta
BLAST Bounty S2 Finals
- 12-23 Aug 2026 Riyadh, SA
Esports World Cup
- 26 Aug - 6 Sep Copenhagen, DK
BLAST Open Fall
- 3-11 Oct 2026 Katowice, PL
ESL Pro League S24
- 24-31 Oct 2026 Bucharest, RO
PGL Masters Bucharest
- 9-15 Nov 2026 Hong Kong
BLAST Rivals Fall
- 25 Nov - 13 Dec Singapore
PGL Major Singapore
- 27 Jan - 7 Feb 2027 Kraków, PL
IEM Kraków
- 31 May - 20 Jun 2027 Buenos Aires, AR
FiReMAJOR Buenos Aires
Source: HLTV.org / Liquipedia. Dates may shift — we update before each season starts. Prize pools intentionally omitted — those belong to tournament organizers, not us.
Things people ask first.
01 Is this gambling?
No. Fantasy CS2 is a skill-based game: you pick a roster before the Major, real player performance scores points, top rosters share the entry pool. Season 1 runs on testnet with non-withdrawable funtics, so there is nothing of monetary value to win or lose.
02 Do I need a crypto wallet?
No. Sign in with X (Twitter). An embedded wallet is created for you automatically by Privy. You never see a seed phrase unless you ask for one.
03 When does it start?
IEM Cologne in June 2026 (2-21 June) is our open testnet soft launch — anyone can join, play with non-withdrawable funtics, give us feedback. The mainnet launch with real USDC ships at Esports World Cup in August 2026 (Riyadh).
04 Where do the stats come from?
HLTV.org and Liquipedia for live match data, processed by our oracle backend, pushed on-chain into OracleContract after each match. Final scoring formula is published before the Major begins.
05 What are funtics?
Funtics (FUN) are the in-game currency for Season 1. They are not withdrawable, not exchangeable for real money, and exist purely to test the mechanic on Base Sepolia testnet.
06 How does pack opening work?
Buying a pack lands it in your inventory as an NFT. Open it when you want: Chainlink VRF rolls the cards on-chain and the cards appear in your inventory. You can hold packs sealed, gift them to friends, or list them on the in-app marketplace before opening.
07 Where can I read the contracts?
All seven contract addresses with BaseScan links are in the Security & fairness section below.
08 Is the project audited?
Not yet. Mainnet launch is gated on a third-party security audit. Testnet phase is for finding bugs and tuning the economy before real money is involved.
09 How is randomness decided?
Chainlink VRF. Every pack opening and craft outcome uses verifiable randomness. No off-chain server can pick a result for or against you.
10 Can I sell cards back?
Yes. The platform always buys your cards back at a fixed price: Common $0.30, Rare $0.50, Legendary $1.00. The payout comes from the current prize pool. You can sell anytime — no manual buyer needed.
Bring a friend. Take a cut.
Share your link, your friend joins through it, and you earn five percent of every pack they buy. No cap, no expiry. The bonus comes from the platform fee, not from their pocket.
- Your cut 5 % of every pack your invitee opens
- Forever ∞ no expiry on referrals
- Self-ref 0 one wallet per X account
Bonus for new joiners (starter credit) ships with the welcome-credit feature later in the season. See the testnet banner.
Trust through receipts.
No hidden servers picking your cards. Every drop is decided on-chain by Chainlink VRF. Every contract is verifiable on BaseScan. Every payout follows a Merkle proof published before the Major.
- FunticsToken ERC-20 in-game currency0xFeAa…f00e
- CardsContract ERC-1155 player cards0xa89b…3eEb
- PacksContract Buy & open packs (VRF)0x3d4a…Bf45
- CraftingContract Craft 5 → 10xFf48…cbdd
- FantasyContract Roster registration & payouts0x3a1E…ECE2
- OracleContract On-chain match stats0x864D…6b0b
- ReferralContract Invite & earn0x0Fb3…e056
- Chainlink VRF Verifiable random for every pack drop
- OpenZeppelin AccessControl Role-based admin, no single super-key
- Base network Coinbase L2, low fees, fast finality
Currently running on Base Sepolia testnet. Mainnet launch is gated on a third-party security audit.
No mailing list. Just X.
We post every contract address, every season opening, every payout. Real receipts, no spam.
Whitepaper drops before the Esports World Cup opening. Bracket sketches and contract addresses post first on X.